This will help you decide what you need to adjust to get your desired result. When you are trying different strategies remember to use the simulate function to check what the cutter will actually do. Just remember that a smaller depth of cut will remove more material on a model that has a lot of variations in height and surface features.Īgain test and try different approaches to see what works best. ![]() In this situation 3D adaptive clearing works just fine for the model I am using. No Cam software is perfect, so don’t try and fight it, sometimes you will have to find a workaround to get the result you need. If your 3D model has a concave area you may have to test the pocket options.ĭon’t try and find one strategy to rough the whole part if using two or three works better. This is the easiest choice and usually comes down to 2D adaptive or 3D adaptive clearing. There is not always a set process when deciding on a machining strategy it is highly dependant on the shape of the model.Ī lot of trial and error will need to be applied when you are still learning which will reduce to a small amount of testing when you are more familiar with the software. Now you can start the interesting (fun) part of the Cam process, deciding how to machine the part. ![]() It only has to be approximate, but it would be preferable to make it slightly bigger than smaller. In the stock tab you should adjust the amount of stock to match the physical size of the material you are using.
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